![]() ![]() Nonetheless, Techland still managed to avoid a Cyberpunk 2077 situation and still delivered an enjoyable experience that just falls short of some of its ambition. Given Dying Light 2 reportedly had a troubled development filled with staff changes, shifts in direction, and so on, it's not exactly surprising that the demo and the final game are almost night and day in some areas. With that said, when large portions of these demos are hallowed out or outright missing in the final product, it's understandably frustrating for players. These short bursts are made and designed to highlight all of the key things in the game, such as gameplay and story. These demos are rarely pulled straight from a full build of the game and are instead made to pitch the game to audiences. Of course, video games change a lot throughout development. Related: Dying Light 2's The Office Easter Egg Would Infuriate Dwight Schrute The game as it is today is still fun, but it just shows how much those small, thoughtful details would make for a much more engaging experience. The player would be backed into corners and have to use the environment in creative ways to get out of them and although there's a bit of that still in the game, it's not as sophisticated. All of these things are gone in the finished game, and while these are largely minor things, they made Dying Light 2's gameplay look more dynamic than it ultimately ended up being. In another gameplay trailer uploaded to the official Dying LightYouTube channel, Aiden can be seen sticking a knife through a big banner advertising a product, using it to break his fall and quickly slide to the ground. While the hook can be used to pull enemies closer in the final game, there's nothing quite like what's shown in the demo. The grappling hook could also be used as a way to knock over objects, taking out enemies in the process. At one point, Dying Light 2 had guns and the player would be able to use them as an effective melee weapon when out of ammo. The fight in the Colonel's chambers also reflects some massive changes to the gameplay. With that said, here are all of the things that changed from that 2019 gameplay demo. It still has hints of that big picture idea, but Dying Light 2 feels more like the foundation for the grand sequel Techland had initially envisioned. Early gameplay demos and trailers for Dying Light 2 suggested a much bigger game with a massive branching story, sophisticated gameplay, and much more, but the final product is a shell of that. While there's nothing wrong with that, as it succeeds at improving on the core fundamentals of the franchise, many craved more from the game. Related: Dying Light 2 Review: A Satisfying & Solid Sequelĭespite its success, Dying Light 2 is an iterative sequel to the first game. Although exact sales numbers have yet to be revealed, it's likely Dying Light 2 will be near the top of the sales charts at the end of the month. ![]() With Horizon Forbidden West and Elden Ring right around the corner, many are knee-deep in the highly anticipated zombie slayer. Techland has managed to dominate the conversation among gamers ahead of a really busy month for releases. Despite having to cut some features and content, Dying Light 2 is a big hit on Steam and consoles. ![]()
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